Sunday, March 16, 2008

Never Do As Others Do

We are all equal points of radiance, stars blanketing the endless sky. No one is more inherently magickal than any other, though some do more to cultivate their magickal nature. We do not move, do not go anywhere, but we do play games; that game that is played by one that can never move, the imagination game.
Sometimes I will be the teacher, sometimes you will be the teacher. Those stars that go about worshiping other stars grate on me. It is fine, a wonderful thing, to adore another star, but to grovel and imagine that another is higher than you is a cop out. It is denying your nature as a star, your ability to be a center of gravity.
And those that would let others get down on their knees and beg to be filled with purpose by them are a sickening breed, wolves in shepherds clothing gorging themselves on the disease of the meek. I would rather be surrounded by equals with whom I can engage and feel the force of their presence as they make their own way through the big game .
Self righteous, arrogant, snobby bitch, that is what play time emperors and their sniveling courtiers think I am. I will tell you all now- I march to a different tune. A tune that perhaps is too complex and noisome to please.
Take your tra la la and stuff it. I will have a roar. I can hear a roar, hear it and feel this human cranium change shapes to open special chambers for communing with the great noise from which we all emerge.
I embrace the cult of multiplicity. When your God is a many headed horror that will speak through any shape that comes alive with the knowledge of life, you can not fall prey to serving a mortal master. You serve only that many headed beast of which you are a part. You are immune to the con of the existence of the human primate and the relevance of its social hierarchies.
You may interact with your God through any of its heads. You may serve it through loyalty to one of these, but keep a wide inner eye on that shape, because old heads die and new heads rise up in unexpected places. Remember that while it is okay to give someone a shoe, you must keep one for yourself. Adore the other and make a sincere offering of your attention, but keep a little attention centered on the manifestation for which you are responsible.
Do not expect a guru to carry you. The one who would is going nowhere. A teacher is an awakener, not a pack mule designed to carry you up the mountain.
Who would want an ass for a master?

Do not make an ass of your master. Let the other ignite the eternal fire within you, but you must tend the flame thereafter. Reach out in unison with the many and step back from the "greater than/ less than" game of animal dominance.
The eternal night is the matrix in which we have our arising. It is the poison of immortality, which erodes the illusion of peace, safety, and singularity that we have wrought in the Big Game. The poison of life eternal interferes with the state of temporary death induced by participation in that game. We die when we throw both of our shoes into that game, when we hand the sum of our attention to something imaginary.
Avatars of the beast, the dark mother night, carry that pool of blackness which you hold in your core through the game but do not spill it. Remember your true nature, which those immersed in the big game have told you is "evil".
Find those others that carry liquid night in their forms, those other heads of the horror, and form an oasis, a temple to give sanctuary to the noise. Build your cults of multiplicity around these pools.
Never be deceived by the manipulators of the game. These include the "magicians" who know enough of the game to bend it for their benefit within the illusion. They are the ones who would feast upon your servitude, emptying your pools, rendering you a husk in the imaginary world.
One shoe is for you, the other is for Nuit, and her only. Tend her where ever you find her, keep her way in every step through the desert of the Maya. Walk beside your teacher on the way up the mountain and keep your fleece.

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